The talent system is also mostly the same as before, but there are less requirements to reach the end-tier skills. The battles include a range of new mechanics forcing you to employ different strategies such as focusing down lackeys to prevent special moves or risking releasing monsters to fight for your side. On a more general note, the fights themselves are wholly more interesting. There are more opportunities to participate in quests meant for a higher level though, giving you access to several difficult optional battles. The difficulty is still overall a little easy, at least for the beginning portion of the game. The writers are clearly focusing on developing stronger relationships between characters and the player. While Avadon felt perhaps a little more safe, Avadon 2 has so far proven to be more apt at pulling at the heartstrings, hitting the game off with plenty of both light-hearted humor and devastating tragedy. In traditional Spiderweb fashion, every mile of your journey is artfully narrated. While your status changes throughout the game, the main storyline focuses on how Avadon clings to it’s former authority and power to try to keep the Pact safe despite the damage it sustained during the last game. Instead of a feeling of power you have to deal with danger and authority, which is an altogether different kind of thrilling. The main difference is that you start as a lowly scout in the midst of a rebellion instead of an almighty and unquestioned Hand of Avadon. Therefore, this preview will be written primarily on the perspective of how the game differs from its predecessor: Avadon: The Black Fortress, which you really should have played by now anyway!Īvadon 2 follows on directly from the main plot in Avadon (assuming that you didn’t try anything funny!). The trouble with evaluating a game like this is that it’s fairly niche not everyone will like the large amounts of text throughout the game,but that doesn’t mean it isn’t written magnificently. If you are already a fan of theirs, Avadon 2: The Corruption is, at least from what is discernible from the preview build, another serving of exactly what you would expect from their work. If you’re not familiar with the developers, Spiderweb Software have built up somewhat of a cult following for their classic, text-heavy turn-based RPGs.
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